Our Christian faith shapes both why we build software and what we are willing to build. We believe the world belongs to God, and that our work is accountable to Him. Human preference, commercial success, and technical possibility are not sufficient reasons to make something. We have to ask what it encourages people to value, how it shapes their habits, and whether it helps them fulfill their responsibilities to others.
Our disagreement with humanism begins here: we do not believe humanity is the center of reality or the final authority on what is good. Our abilities are gifts to steward, and the people affected by our work are neighbors to care for. The world does not revolve around us, and our work must answer to more than our own desires.
That belief also puts us at odds with business models in parts of the technology industry. When a system makes money by capturing attention, collecting intimate information, or keeping people dependent, the person can become the product being optimized and sold. A profitable interaction is not necessarily a good one. We believe people bear God's image; their worth is greater than their usefulness to a platform.
For us, those convictions should be visible in the software itself: in the information it asks for, the habits it rewards, the choices it leaves open, and the ease with which someone can leave. We want to build tools people can understand and use deliberately, tools that help them do worthwhile work and leave them free to attend to the rest of life. Earning revenue must remain accountable to those commitments.